example 1 (background #fff) Receiving one comment about a particular issue is not going to validate a change, per se. However, a sequence of complaints revealing that contrast of body text is insufficient, asks for a simple and straightforward solution: increase contrast, à la minute. As a designer I have nothing to gain from standing by my original decision. Design is an iterative process of trial and error. Ideally, you hope to solve all problems and possible issues before you launch a web site, but that’s not always possible. There’s always a point where you just need to launch, period.

example 2 (background #f8f8f8) Receiving one comment about a particular issue is not going to validate a change, per se. However, a sequence of complaints revealing that contrast of body text is insufficient, asks for a simple and straightforward solution: increase contrast, à la minute. As a designer I have nothing to gain from standing by my original decision. Design is an iterative process of trial and error. Ideally, you hope to solve all problems and possible issues before you launch a web site, but that’s not always possible. There’s always a point where you just need to launch, period.

example 3 (background #f0f0f0) Receiving one comment about a particular issue is not going to validate a change, per se. However, a sequence of complaints revealing that contrast of body text is insufficient, asks for a simple and straightforward solution: increase contrast, à la minute. As a designer I have nothing to gain from standing by my original decision. Design is an iterative process of trial and error. Ideally, you hope to solve all problems and possible issues before you launch a web site, but that’s not always possible. There’s always a point where you just need to launch, period.

example 4 (background #e0e0e0) Receiving one comment about a particular issue is not going to validate a change, per se. However, a sequence of complaints revealing that contrast of body text is insufficient, asks for a simple and straightforward solution: increase contrast, à la minute. As a designer I have nothing to gain from standing by my original decision. Design is an iterative process of trial and error. Ideally, you hope to solve all problems and possible issues before you launch a web site, but that’s not always possible. There’s always a point where you just need to launch, period.