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<copyright>Copyright 2006</copyright>
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<pubDate>Sun, 10 Sep 2006 16:25:10 +0200</pubDate>
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<item>
<title>Thesis Proposal</title>
<description>I will start my last year at Interaction Design Institute Ivrea. A year that is dedicated to a master thesis, including an end of year exhibition. So right now I am mostly doing research and defining what will be the subject I will work with for the next 9 months or so. Not an easy task to get it right. What would you do if given the opportunity?</description>
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<pubDate>Wed, 14 Sep 2005 22:58:05 +0200</pubDate>
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<item>
<title>I Hate iChat</title>
<description>Yes that small application shipped with every Apple computer and Mac OS X. But this is not only about iChat, I am talking about instant messaging, social networks and why technology is destroying physical communication rather than supporting existing social connections. If you want your life to be fake, keep chatting away!</description>
<link>http://www.nundroo.com/archives/000019.html</link>
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<pubDate>Wed, 24 Aug 2005 17:46:55 +0200</pubDate>
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<item>
<title>IDII Summer Camp 2005</title>
<description><![CDATA[Learn about creativity, innovation and technology. <a class="ent" href="http://www.interaction-ivrea.it/en/education/scamp2005/index.asp">Summer Camp</a> is an educational initiative aimed at the discovery of interaction design. Ten days of lessons, creative workshops, prototyping, videos, photography, exhibitions and group work, having fun with design. The workshop will end with a final exhibition of all the projects and the delivery of a diploma. Candidates are 18 years and older students. Each Summer Camp can hold 24 participants. What are you waiting for?]]></description>
<link>http://www.nundroo.com/archives/000018.html</link>
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<pubDate>Sun, 27 Mar 2005 17:32:23 +0200</pubDate>
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<item>
<title>From Paper to Prototype</title>
<description><![CDATA[The Quattro radio alarm clock is housed in a translucent enclosure without buttons nor markings. Its functions depends on its position: orientating it on the side it's a radio, upright it becomes an alarm timer and placed horizontally it's a clock. As you come nearer to Quattro, it detects your presence and reveals illuminated touch-sensitive controls relevant to its current function.</p>

<img src="/images/ent/front.jpg" alt="sketch" />

<p>This article is an introduction to my first physical prototype developed at the <a class="ent" href="http://www.interaction-ivrea.it/">Interaction Design Institute Ivrea</a>. This object has been designed, engineered, assembled and fine tuned inhouse from A to Z. This post gives you a peek into the process.]]></description>
<link>http://www.nundroo.com/archives/000016.html</link>
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<pubDate>Sat, 29 Jan 2005 04:11:10 +0200</pubDate>
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<item>
<title>Information Visualization</title>
<description><![CDATA[Last week, after days of designing, developing and debugging (and, yes, also the inevitable last minute stress), Marcos 
and I presented a working prototype of our studio project.
</p>
<img src="/images/ent/logo.gif" alt="music and memory" />
<p>
As could have been deducted from my previous post, 
&#8220;memory&#8221; was the main subject of our first studio class at <a class="ent" href="http://www.interaction-ivrea.it">Interaction Design Institute Ivrea</a> (IDII). 
In a nutshell the task consisted of developing a software application for a collection of information.]]></description>
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<pubDate>Fri, 05 Nov 2004 02:59:05 +0200</pubDate>
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<item>
<title>Music and Memory</title>
<description><![CDATA[<a class="ent" href="http://marcosweskamp.marumushi.com/">Marcos Weskamp</a> and I are currently working on a project that links music and memory, at <a href="http://www.interaction-ivrea.it" class="ent">Interaction Design Institute Ivrea</a>. At this point we are collecting data to populate the database that will be used for the visualization.</p>
<p>
In a form we have put online we ask you to mention a specific song that you relate to a memory. Do you have a specific song that reminds you of your first girlfriend; that cool wedding of your best friend; a summer vacation? We are sure that you can find plenty examples! You can even sketch out your memory, among other things! It's great fun, really!</p>
<p>
<a class="ent" href="http://www.nundroo.com/memory/form.php" title="fill out the form!">http://www.nundroo.com/memory/form.php</a>
</p><p>
Your help is greatly appreciated, thank you! Feel free to send this form to other people too! Oh, yeah, and we would like to collect the data pretty soon, actually within the next 2 or 3 days.]]></description>
<link>http://www.nundroo.com/archives/000014.html</link>
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<pubDate>Mon, 25 Oct 2004 02:12:57 +0200</pubDate>
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<item>
<title>Designing Interactions</title>
<description>In the first guest lecture at Interaction Design Institute Ivrea (IDII) Bill Moggridge, one of the co-founders of IDEO, shared his views on interaction design and discussed six categories using examples ranging from the Apple Lisa GUI to the design of Google&apos;s interface.</description>
<link>http://www.nundroo.com/archives/000012.html</link>
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<category></category>
<pubDate>Fri, 17 Sep 2004 00:06:43 +0200</pubDate>
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<item>
<title>Prima Delle Due</title>
<description>This is the first entry written from the lovely city of Ivrea in Italy. This blog is not dead and from now on I will try to have a somewhat regular publishing schedule. For now this entry shortly covers my experiences here in Italy and at Interaction Design Institute Ivrea.</description>
<link>http://www.nundroo.com/archives/000011.html</link>
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<pubDate>Wed, 15 Sep 2004 11:58:55 +0200</pubDate>
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<item>
<title>This Blog Thing Takes Time</title>
<description>I am living life in the fast lane currently. That is cool, and I do not have a problem with that, but it also means that new articles are going to have to wait. I have said it before, and I will repeat it: blogging takes time. Unfortunately that time is in short supply at the moment.</description>
<link>http://www.nundroo.com/archives/000010.html</link>
<guid>http://www.nundroo.com/archives/000010.html</guid>
<category></category>
<pubDate>Sun, 08 Aug 2004 12:54:12 +0200</pubDate>
</item>
<item>
<title>I Design That Stuff</title>
<description>Have you ever tried to explain to friends what it is you do? Have you seen the question marks above their heads pop up faster than the speed of light? What the heck is it I do anyway? This article is a start in my perpetual quest for the holy grail in definitions.</description>
<link>http://www.nundroo.com/archives/000009.html</link>
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<category></category>
<pubDate>Tue, 03 Aug 2004 17:36:36 +0200</pubDate>
</item>
<item>
<title>How Puma Became Fashionable</title>
<description>Ten years ago Puma was a desolate sportswear company. This article discusses how Puma went from drab to fab with an intelligent design strategy. Design is much more than just pretty objects, it can save companies and make them successful again.</description>
<link>http://www.nundroo.com/archives/000008.html</link>
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<category></category>
<pubDate>Thu, 29 Jul 2004 15:18:37 +0200</pubDate>
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<item>
<title>The Sagacity in Validation</title>
<description>To validate or not to validate, that is the question. How important is validation? In this article I share my opinion on validation and its value to web development in general and future implications. Standards matter indeed, and validation plays a significant role.</description>
<link>http://www.nundroo.com/archives/000007.html</link>
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<category></category>
<pubDate>Sat, 24 Jul 2004 22:34:30 +0200</pubDate>
</item>
<item>
<title>Feeling Rich and Shameless</title>
<description>There is a new blog in town. Yes, I finally have my own blog. This article will shortly discuss some of my thoughts behind the design and other aspects. It is not a full account but a small peek in the kitchen. Feel free to add your thoughts by commenting.</description>
<link>http://www.nundroo.com/archives/000003.html</link>
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<category></category>
<pubDate>Mon, 19 Jul 2004 17:28:30 +0200</pubDate>
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<item>
<title>Being a Perturbed Designer</title>
<description>Have you ever felt that every design you produced sucked? That all you wished to do was start over again, just before it was time to launch? Yes, me too. This article is about being self critical and the frustrations that come with it. Being a designer is tough.</description>
<link>http://www.nundroo.com/archives/000001.html</link>
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<pubDate>Fri, 16 Jul 2004 15:19:15 +0200</pubDate>
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<item>
<title>Interaction Design Institute Ivrea</title>
<description>I have finally made the decision to follow a career in design. This article explains why I am moving to the lovely country of Italy and why I have decided to apply for Interaction Design Instutute Ivrea, a leading educational institution in the field of high technology design.</description>
<link>http://www.nundroo.com/archives/000002.html</link>
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<category></category>
<pubDate>Tue, 13 Jul 2004 15:26:24 +0200</pubDate>
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